Background and Worldview: Desert caravans travel along the Silk Road, needing oasis springs to quench their thirst. Players match water jugs, dates, and tent icons to dig for oases while avoiding sandstorms and scorpions.
Core Gameplay: Match-3 with water resources. Eliminating water jugs fills a water tank; when the tank is full, an oasis appears, providing a large score. Sandstorms randomly cover tiles, which must be blown away with the “Camel Rumble” power-up.
Features: Caravan progression. Each time a level is completed, the caravan advances a section, unlocking unique goods in new cities.
Visuals and Sound Effects: Golden sand dunes, palm trees. The Middle Eastern oud, the sound of wind and sand.
Number of Levels: 2170
Level Descriptions: Levels 1-240: First Oasis, Water Accumulation; Levels 241-800: Death Sand Sea, Heat Waves Distort Vision; Levels 801-1400: Scorpion Nest, Poisonous Stings Lock the Grid; Levels 1401-1950: Sunken Ancient City, Quicksand Trap; Levels 1951-2170: Baghdad Caravan’s End.






