Background and Worldview: On the edge of the universe, smugglers known as “Cade” must traverse the blockade lines of a galactic empire to deliver rare minerals. Players match mineral crystals, fuel barrels, and cloaking devices on a hologram to help Cade evade patrol ships and successfully complete the delivery.
Core Gameplay: Invisible Match-3 – Imperial scanning waves periodically sweep across the board, clearing contraband minerals that are detected after a few seconds. Players must eliminate or move them before the scanning waves arrive. The frequency of the scanning waves increases with each level.
Features: Black market trading system; completing extra objectives unlocks stronger cloaking coatings.
Visuals and Sound: Purple and black nebulae, holographic grid. Electro-synthesized wave music, the ticking sound of scanners.
Number of Levels: 2780
Level Introduction: Levels 1-300: Asteroid Belt, learn the scanning wave mechanism; Levels 301-900: Imperial Outpost, dual scanning direction; Levels 901-1600: Quantum Nebula, chessboard mirroring; Levels 1601-2300: Embargo Zone, large quantities of contraband; Levels 2301-2780: Imperial Flagship, final breakout.






